Difference between revisions of "Upload Savegame - 7 Days to Die"
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− | '''Important''': To upload your savegame, we recommend using an FTP program such as [https://filezilla-project.org/download.php? | + | '''Important''': To upload your savegame, we recommend using an FTP program such as [https://filezilla-project.org/download.php?show_all=1 Filezilla]!<br> |
You will have to switch your server to '''Advanced Mode'''.<br><br> | You will have to switch your server to '''Advanced Mode'''.<br><br> | ||
Please follow these steps to upload your savegame: | Please follow these steps to upload your savegame: | ||
# Stop your server. The status of the server must be "'''Server is not running'''"! | # Stop your server. The status of the server must be "'''Server is not running'''"! | ||
− | # Connect with your FTP programme to the [ | + | # Connect with your FTP programme to the '''[https://wiki.4netplayers.com/en/FTP_areas Saves FTP]'''.<br>You can find the login data in the FTP overview by clicking on '''FTP'''. |
− | # Upload your savegame to the following directory:<pre>/ConfigID/worlds/MapName</pre>. | + | # Upload your savegame to the following directory:<pre>/ConfigID/worlds/MapName</pre>'''Note''': The ConfigID or ConfigurationID for your server can be found on our page under '''Game Server'''.<br>If your ConfigID were, for example, 123456, the whole thing would look like this:<code>/123456/worlds/MapName</code>. |
− | # If your savegame also includes a map, you can read [ | + | # If your savegame also includes a map, you can read '''[https://wiki.4netplayers.com/en/Upload_own_map_-_7_Days_to_Die HERE]''' about how to upload it. |
# Please open the <code>serverconfig.xml</code> for editing. | # Please open the <code>serverconfig.xml</code> for editing. | ||
− | # Please make sure that your savegame is entered under the following line:<pre><property name="GameWorld" value="MapName"/></pre> | + | # Please make sure that the map of your savegame is entered under the following line:<pre><property name="GameWorld" value="MapName"/></pre> |
+ | # You may also have to change the name of the actual savegame. <br>You can recognise the name of your savegame by the name of the folder in the above-mentioned <code>MapName</code> folder. | ||
+ | # You can adjust the name of your savegame with this setting:<pre><property name="GameName" value="SavegameName"/></pre> | ||
# Click on '''Save''' | # Click on '''Save''' | ||
# Start your server | # Start your server | ||
<br> | <br> | ||
'''Important''': If a generated map belongs to your savegame, you have to upload it as well!<br> | '''Important''': If a generated map belongs to your savegame, you have to upload it as well!<br> | ||
− | How to do this is described in the link under step 4. | + | How to do this is described in the link under step 4. |
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Latest revision as of 12:50, 21 October 2021
Rent your own 7 Days to Die server now at 4Netplayers.com
Important: To upload your savegame, we recommend using an FTP program such as Filezilla!
You will have to switch your server to Advanced Mode.
Please follow these steps to upload your savegame:
- Stop your server. The status of the server must be "Server is not running"!
- Connect with your FTP programme to the Saves FTP.
You can find the login data in the FTP overview by clicking on FTP. - Upload your savegame to the following directory:
/ConfigID/worlds/MapName
Note: The ConfigID or ConfigurationID for your server can be found on our page under Game Server.
If your ConfigID were, for example, 123456, the whole thing would look like this:/123456/worlds/MapName
. - If your savegame also includes a map, you can read HERE about how to upload it.
- Please open the
serverconfig.xml
for editing. - Please make sure that the map of your savegame is entered under the following line:
<property name="GameWorld" value="MapName"/>
- You may also have to change the name of the actual savegame.
You can recognise the name of your savegame by the name of the folder in the above-mentionedMapName
folder. - You can adjust the name of your savegame with this setting:
<property name="GameName" value="SavegameName"/>
- Click on Save
- Start your server
Important: If a generated map belongs to your savegame, you have to upload it as well!
How to do this is described in the link under step 4.