Install mods on Space Engineers server
Rent your own Space Engineers server at 4Netplayers.com
Tip: We recommend using a program with syntax highlighting such as Notepad++.
We also recommend the use of an FTP program such as Filezilla.
To install mods, please proceed as follows:
- If your server has never been running, please start it once.
- Stop the server and wait until the status is
Server not running
. - Now connect to the Saves FTP
- Download the
sandbox_config.sbc
which you can find here:
/ConfigID/saves/Saves/World
- Open it with a text editor and find the following line:
</settings>
. - Now delete the line
<mods />
if it exists. - Now enter your mods according to the following scheme below
</settings>
:
<Mods> <ModItem FriendlyName="Name of Mod"> <Name>WorkshopID.sbm</name>. <PublishedFileId>WorkshopID</PublishedFileId>. <PublishedServiceName>Steam</PublishedServiceName> </ModItem> </Mods>
- With more than one mod, it looks like this:
<Mods> <ModItem FriendlyName="Name of Mod1"> <Name>WorkshopID1.sbm</Name> <PublishedFileId>WorkshopID1</PublishedFileId>. <PublishedServiceName>Steam</PublishedServiceName> </ModItem> <ModItem FriendlyName="Name of Mod2"> <Name>WorkshopID2.sbm</Name> <PublishedFileId>WorkshopID2</PublishedFileId> <PublishedServiceName>Steam</PublishedServiceName> </ModItem> <ModItem FriendlyName="Name of Mod3"> <Name>WorkshopID3.sbm</Name> <PublishedFileId>WorkshopID3</PublishedFileId> <PublishedServiceName>Steam</PublishedServiceName> </ModItem> </Mods>
- You can get the WorkshopID from the url of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.
In this example, the ID is1698925282
. - Save your changes and upload your file.
- Start your server.
Tip: You can also download mods from Mod.io. To do so, replace Steam
with mod.io
.
Also replace the WorkshopID with the ID you get from mod.io.
Note: You can find the ConfigID on our page under Game Server.