Install mods on Space Engineers server

From 4netplayers Support Wiki
Revision as of 15:23, 24 March 2021 by Michael (talk | contribs)
Jump to: navigation, search
Rent a Space Engineers server
Rent your own Space Engineers server at 4Netplayers.com

Tip: We recommend using a program with syntax highlighting such as Notepad++.
We also recommend the use of an FTP program such as Filezilla.

To install mods, please proceed as follows:

  • If your server has never been running, please start it once.
  • Stop the server and wait until the status is Server not running.
  • Now connect to the Saves FTP
  • Download the sandbox_config.sbc which you can find here:
/ConfigID/saves/Saves/World
  • Open it with a text editor and find the following line:</settings>.
  • Now delete the line <mods /> if it exists.
  • Now enter your mods according to the following scheme below </settings>:
  <Mods>
    <ModItem FriendlyName="Name of Mod">
      <Name>WorkshopID.sbm</name>.
      <PublishedFileId>WorkshopID</PublishedFileId>.
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
  </Mods>
  • With more than one mod, it looks like this:
  <Mods>
    <ModItem FriendlyName="Name of Mod1">
      <Name>WorkshopID1.sbm</Name>
      <PublishedFileId>WorkshopID1</PublishedFileId>.
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
    <ModItem FriendlyName="Name of Mod2">
      <Name>WorkshopID2.sbm</Name>
      <PublishedFileId>WorkshopID2</PublishedFileId>
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
    <ModItem FriendlyName="Name of Mod3">
      <Name>WorkshopID3.sbm</Name>
      <PublishedFileId>WorkshopID3</PublishedFileId>
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
  </Mods>


Tip: You can also download mods from Mod.io. To do so, replace Steam with mod.io.
Also replace the WorkshopID with the ID you get from mod.io. Note: You can find the ConfigID on our page under Game Server.