Difference between revisions of "Install mods on Space Engineers server"

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'''Tip''': We recommend using a program with syntax highlighting such as [https://notepad-plus-plus.org/downloads/ Notepad++].<br>
 
'''Tip''': We recommend using a program with syntax highlighting such as [https://notepad-plus-plus.org/downloads/ Notepad++].<br>
We also recommend the use of an FTP program such as [https://filezilla-project.org/download.php?type=client Filezilla].<br><br>
+
We also recommend the use of an FTP program such as [https://filezilla-project.org/download.php?show_all=1 Filezilla].<br><br>
To install mods, please proceed as follows:
+
To install mods, please proceed as follows:<br>
* If your server has never been running, please start it once.
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1. If your server has never been running, please start it once.<br>
* Stop the server and wait until the status is <code>Server not running</code>.
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2. Stop the server and wait until the status is <code>Server not running</code>.<br>
* Now connect to the '''[[FTP areas|Saves FTP]]''''
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3. Now connect to the '''[https://wiki.4netplayers.com/en/FTP_areas Saves FTP]'''<br>
* Download the <code>sandbox_config.sbc</code> which you can find here:
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4. Download the <code>sandbox_config.sbc</code> which you can find here:
 
<pre>
 
<pre>
 
/ConfigID/saves/Saves/World
 
/ConfigID/saves/Saves/World
 
</pre>
 
</pre>
* Open it with a text editor and find the following line:<code></settings></code>.
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'''Note''': The ConfigID or ConfigurationID for your server can be found on our page under '''Game Server'''.<br>
* Now delete the line <code><mods /></code> if it exists.
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If your ConfigID were, for example, 123456, the path would look like this:<code>/123456/saves/Saves/World</code>.<br>
* Now enter your mods according to the following scheme below <code></settings></code>:
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5. Open it with a text editor and find the following line:<code></settings></code>.<br>
 +
6. Now delete the line <code><mods /></code> if it exists.<br>
 +
7. Now enter your mods according to the following scheme below <code></settings></code>:
 
<pre>
 
<pre>
 
   <Mods>
 
   <Mods>
 
     <ModItem FriendlyName="Name of Mod">
 
     <ModItem FriendlyName="Name of Mod">
       <Name>WorkshopID.sbm</name>.
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       <Name>WorkshopID.sbm</Name>
       <PublishedFileId>WorkshopID</PublishedFileId>.
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       <PublishedFileId>WorkshopID</PublishedFileId>
 
       <PublishedServiceName>Steam</PublishedServiceName>
 
       <PublishedServiceName>Steam</PublishedServiceName>
 
     </ModItem>
 
     </ModItem>
 
   </Mods>
 
   </Mods>
 
</pre>
 
</pre>
* With more than one mod, it looks like this:
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8. With more than one mod, it looks like this:
 
<pre>
 
<pre>
 
   <Mods>
 
   <Mods>
 
     <ModItem FriendlyName="Name of Mod1">
 
     <ModItem FriendlyName="Name of Mod1">
 
       <Name>WorkshopID1.sbm</Name>
 
       <Name>WorkshopID1.sbm</Name>
       <PublishedFileId>WorkshopID1</PublishedFileId>.
+
       <PublishedFileId>WorkshopID1</PublishedFileId>
 
       <PublishedServiceName>Steam</PublishedServiceName>
 
       <PublishedServiceName>Steam</PublishedServiceName>
 
     </ModItem>
 
     </ModItem>
Line 43: Line 45:
 
   </Mods>
 
   </Mods>
 
</pre>
 
</pre>
* You can get the WorkshopID from the url of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.<br>In this example, the ID is <code>1698925282</code>.
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9. You can get the WorkshopID from the url of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.<br>In this example, the ID is <code>1698925282</code>.<br>
* Save your changes and upload your file.
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10. Save your changes and upload your file.<br>
* Start your server.
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11. Start your server.<br>
 
<br>
 
<br>
 
'''Tip''': You can also download mods from [https://mod.io/ Mod.io]. To do so, replace <code>Steam</code> with <code>mod.io</code>.<br>
 
'''Tip''': You can also download mods from [https://mod.io/ Mod.io]. To do so, replace <code>Steam</code> with <code>mod.io</code>.<br>
Also replace the WorkshopID with the ID you get from mod.io.
+
Also replace the WorkshopID with the ID you get from mod.io.<br><br>
'''Note''': You can find the ConfigID on our page under '''Game Server'''.<br>
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'''Note''': You can find the FTP login data in the web interface on 4Netplayers.com. <br>
 +
Click on your game server, then on '''FTP''' at the top. <br>
 +
Then click on the tab '''Saves''', then scroll down a bit and there you will find the login data.
  
 
[[Category:Space_Engineers]]
 
[[Category:Space_Engineers]]

Latest revision as of 17:25, 25 June 2021

Rent a Space Engineers server
Rent your own Space Engineers server at 4Netplayers.com

Tip: We recommend using a program with syntax highlighting such as Notepad++.
We also recommend the use of an FTP program such as Filezilla.

To install mods, please proceed as follows:
1. If your server has never been running, please start it once.
2. Stop the server and wait until the status is Server not running.
3. Now connect to the Saves FTP
4. Download the sandbox_config.sbc which you can find here:

/ConfigID/saves/Saves/World

Note: The ConfigID or ConfigurationID for your server can be found on our page under Game Server.
If your ConfigID were, for example, 123456, the path would look like this:/123456/saves/Saves/World.
5. Open it with a text editor and find the following line:</settings>.
6. Now delete the line <mods /> if it exists.
7. Now enter your mods according to the following scheme below </settings>:

  <Mods>
    <ModItem FriendlyName="Name of Mod">
      <Name>WorkshopID.sbm</Name>
      <PublishedFileId>WorkshopID</PublishedFileId>
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
  </Mods>

8. With more than one mod, it looks like this:

  <Mods>
    <ModItem FriendlyName="Name of Mod1">
      <Name>WorkshopID1.sbm</Name>
      <PublishedFileId>WorkshopID1</PublishedFileId>
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
    <ModItem FriendlyName="Name of Mod2">
      <Name>WorkshopID2.sbm</Name>
      <PublishedFileId>WorkshopID2</PublishedFileId>
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
    <ModItem FriendlyName="Name of Mod3">
      <Name>WorkshopID3.sbm</Name>
      <PublishedFileId>WorkshopID3</PublishedFileId>
      <PublishedServiceName>Steam</PublishedServiceName>
    </ModItem>
  </Mods>

9. You can get the WorkshopID from the url of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.
In this example, the ID is 1698925282.
10. Save your changes and upload your file.
11. Start your server.

Tip: You can also download mods from Mod.io. To do so, replace Steam with mod.io.
Also replace the WorkshopID with the ID you get from mod.io.

Note: You can find the FTP login data in the web interface on 4Netplayers.com.
Click on your game server, then on FTP at the top.
Then click on the tab Saves, then scroll down a bit and there you will find the login data.