Difference between revisions of "Install mods on Space Engineers server"
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'''Tip''': We recommend using a program with syntax highlighting such as [https://notepad-plus-plus.org/downloads/ Notepad++].<br> | '''Tip''': We recommend using a program with syntax highlighting such as [https://notepad-plus-plus.org/downloads/ Notepad++].<br> | ||
We also recommend the use of an FTP program such as [https://filezilla-project.org/download.php?type=client Filezilla].<br><br> | We also recommend the use of an FTP program such as [https://filezilla-project.org/download.php?type=client Filezilla].<br><br> | ||
− | To install mods, please proceed as follows: | + | To install mods, please proceed as follows:<br> |
− | + | 1. If your server has never been running, please start it once.<br> | |
− | + | 2. Stop the server and wait until the status is <code>Server not running</code>.<br> | |
− | + | 3. Now connect to the '''[https://wiki.4netplayers.com/en/FTP_areas Saves FTP]'''<br> | |
− | + | 4. Download the <code>sandbox_config.sbc</code> which you can find here: | |
<pre> | <pre> | ||
/ConfigID/saves/Saves/World | /ConfigID/saves/Saves/World | ||
</pre> | </pre> | ||
− | + | 5. Open it with a text editor and find the following line:<code></settings></code>.<br> | |
− | + | 6. Now delete the line <code><mods /></code> if it exists.<br> | |
− | + | 7. Now enter your mods according to the following scheme below <code></settings></code>: | |
<pre> | <pre> | ||
<Mods> | <Mods> | ||
Line 23: | Line 23: | ||
</Mods> | </Mods> | ||
</pre> | </pre> | ||
− | + | 8. With more than one mod, it looks like this: | |
<pre> | <pre> | ||
<Mods> | <Mods> | ||
Line 43: | Line 43: | ||
</Mods> | </Mods> | ||
</pre> | </pre> | ||
− | + | 9. You can get the WorkshopID from the url of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.<br>In this example, the ID is <code>1698925282</code>.<br> | |
− | + | 10. Save your changes and upload your file.<br> | |
− | + | 11. Start your server.<br> | |
<br> | <br> | ||
'''Tip''': You can also download mods from [https://mod.io/ Mod.io]. To do so, replace <code>Steam</code> with <code>mod.io</code>.<br> | '''Tip''': You can also download mods from [https://mod.io/ Mod.io]. To do so, replace <code>Steam</code> with <code>mod.io</code>.<br> |
Revision as of 12:49, 10 April 2021
Rent your own Space Engineers server at 4Netplayers.com
Tip: We recommend using a program with syntax highlighting such as Notepad++.
We also recommend the use of an FTP program such as Filezilla.
To install mods, please proceed as follows:
1. If your server has never been running, please start it once.
2. Stop the server and wait until the status is Server not running
.
3. Now connect to the Saves FTP
4. Download the sandbox_config.sbc
which you can find here:
/ConfigID/saves/Saves/World
5. Open it with a text editor and find the following line:</settings>
.
6. Now delete the line <mods />
if it exists.
7. Now enter your mods according to the following scheme below </settings>
:
<Mods> <ModItem FriendlyName="Name of Mod"> <Name>WorkshopID.sbm</name>. <PublishedFileId>WorkshopID</PublishedFileId>. <PublishedServiceName>Steam</PublishedServiceName> </ModItem> </Mods>
8. With more than one mod, it looks like this:
<Mods> <ModItem FriendlyName="Name of Mod1"> <Name>WorkshopID1.sbm</Name> <PublishedFileId>WorkshopID1</PublishedFileId>. <PublishedServiceName>Steam</PublishedServiceName> </ModItem> <ModItem FriendlyName="Name of Mod2"> <Name>WorkshopID2.sbm</Name> <PublishedFileId>WorkshopID2</PublishedFileId> <PublishedServiceName>Steam</PublishedServiceName> </ModItem> <ModItem FriendlyName="Name of Mod3"> <Name>WorkshopID3.sbm</Name> <PublishedFileId>WorkshopID3</PublishedFileId> <PublishedServiceName>Steam</PublishedServiceName> </ModItem> </Mods>
9. You can get the WorkshopID from the url of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.
In this example, the ID is 1698925282
.
10. Save your changes and upload your file.
11. Start your server.
Tip: You can also download mods from Mod.io. To do so, replace Steam
with mod.io
.
Also replace the WorkshopID with the ID you get from mod.io.
Note: You can find the ConfigID on our page under Game Server.