Difference between revisions of "RCON Commands CSGO"

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Rcon stands for Remote Control and is the direct way to control a server via the console.<br>  
 
Rcon stands for Remote Control and is the direct way to control a server via the console.<br>  
 
Before you can give commands to a server, you must first do the following in the console:<br>
 
Before you can give commands to a server, you must first do the following in the console:<br>
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<code>rcon_password PASSWORT</code><br>
 
<code>rcon_password PASSWORT</code><br>
  
The Rcon password is set in the Rcon settings in Basic mode or in the server.cfg in Advanced mode.<br><br>
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The Rcon password is set in the Rcon settings in Basic mode or in the server.cfg in Advanced mode.<br>
 
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'''Note''': Commands to the server must usually be preceded by rcon, e.g. <code>rcon changelevel de_inferno</code>.<br>
Here is a small list of the most common rcon commands:  <br><br>
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Otherwise, the client will try to execute the command locally, which will fail.<br><br>
  
* <code>rcon changelevel *</code> (*=level name) change to level * - for example "changelevel de_dust".<br>
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Here is a small list of the most common rcon commands:
* <code>rcon mp_autoteambalance</code> (0/1) Automatically controls the number of players per team by "forcing" changes. (1=on, 0=off)<br>
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{| class="wikitable"
* <code>rcon mp_forcechasecam 0/1/2</code><br>0 = no function<br>1 = Camera limited to teammates.<br>2 = the player stays where he dies.<br>
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|-
* <code>rcon mp_freezetime *</code> Sets the time (in seconds) that the player cannot run at the start of the round. 0 switches off the "Freeze-time".<br>
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! Befehl !! Beispiel !! Beschreibung
* <code>mp_friendlyfire (0/1)</code> Does a weapon do damage to its own team? (1=on, 0=off)<br>
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|-
* <code>rcon mp_roundtime *</code> Playing time of a round in minutes<br>
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| changelevel Mapname || rcon changelevel de_dust || Changes the current map to the specified, in this example de_dust  
* <code>rcon mp_timelimit *</code> Playing time of a map, 0 plays the current map continuously. (then note mp_restartround)<br>
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|-
* <code>rcon mp_tkpunish (0/1)</code> If 1, punish team killers by sitting out a round. At 0 no penalty.<br>
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| mp_autoteambalance 0/1 || rcon mp_autoteambalance 1 || Switches players around if teams are unbalanced<br>0 = off<br>1 = on
* <code>rcon sv_restartround *</code> Time in seconds in which the server restarts<br>
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|-
* <code>timeleft</code> You can see how long the current map will be played.<br>
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| mp_forcechasecam 0/1/2 || rcon mp_forcechasecam 2 || 0 = deactivated<br>1 = restricts camera on teammates<br>2 = camera remains at point of death
* <code>rcon mp_autokick (0/1)</code> Teamkillers and clients that are "idle", i.e. not moving for a longer time, are kicked from the server at 1, nothing happens at 0. (also kicks players who briefly leave HL/CS via taskswitch)<br>
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|-
* <code>rcon mp_buytime *</code> Time in minutes how long you can buy weapons and equipment after the start of the round.<br>
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| mp_freezetime * || rcon mp_freezetime 60 || Time in seconds during which players can't move at roundstart<br>0 = no freezetime
* <code>rcon mp_c4timer (15-90)</code> Explosion timer of the C4 bomb in seconds<br>
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|-
* <code>rcon mp_chasecam (0/1)</code> Restricts dead players to ghostmode, no free movement in the level. (1=on, 0=off)<br>
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| mp_friendlyfire 0/1 || rcon mp_friendlyfire 0 || De-/Activates friendly fire<br>0 = off<br>1 = on
* <code>rcon mp_chattime *</code> Time how long the chat messages are displayed.<br>
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|-
* <code>rcon mp_fadetoblack (0/1)</code> Returns a black screen for dead players (1=on, 0=off).<br>
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| mp_roundtime * || rcon mp_roundtime 2.50 || Roundtime in Minutes<br>In this example 2:30 minutes
* <code>rcon mp_flashlight (0/1)</code> Controls whether the player can use the flashlight. (1=on, 0=off)<br>
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|-
* <code>rcon mp_footsteps (0/1)</code> Controls the step noise. (1=on, 0=off)<br>
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| mp_timelimit * || rcon mp_timelimit 30 || Playing time of a map<br>0 = no timelimit
* <code>rcon mp_hostagepenalty *</code> Maximum number of hostages to kill before being kicked off the server. 0 disables the command.<br>
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|-
* <code>rcon mp_limitteams *</code> How many more players can one team have than the other?<br>
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| mp_tkpunish 0/1 || rcon mp_tkpunish 1 || 1 = punishes teamkills<br>0 = no punishment for teamkills
* <code>rcon mp_logmessages (0/1)</code> Used for server administrators to prevent chat messages from being stored in their log files.<br>
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|-
* <code>rcon mp_maxrounds *</code> Number of rounds played until the map changes - "0" activates mp_timelimit.<br>
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| sv_restartround * || rcon sv_restartround 30 || Time in seconds after which the server restarts
* <code>rcon mp_startmoney (0-16000)</code> Money, which you get at the beginning of the game.<br>
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|-
* <code>rcon mp_winlimit *</code> After so many round wins of a team the map is changed.<br>
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| timeleft || timeleft || Displays time left for the current map
* <code>rcon sv_cheats (0/1)</code> Is of course set to 0 by default, the 1 is useless anyway.<br>
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* <code>rcon sv_gravity (-999 bis 999999)</code> adjust gravity (force of attraction) (800 is normal value)<br>
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| mp_autokick 0/1 || rcon mp_autokick 1 || Defines if teamkillers and players who are AFK are kicked<br>0 = off<br>1 = on
* <code>rcon sv_rcon_minfailures *</code> If there are so many false rcon requests before sv_rcon_minfailuretime, it will be banned. Default: 5, Minimum: 1, Maximum: 20.<br>
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|-
* <code>rcon sv_rcon_minfailuretime *</code> Time setting for sv_rcon_minfailures<br>
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| mp_buytime * || rcon mp_buytime 0.50 || Time in Minutes you can buy guns and equipment<br>In this example 30 seconds
* <code>rcon sv_rcon_maxfailures *</code> Maximum number of incorrect rcon entries until banned. Default: 10, Minimum: 1, Maximum: 20.<br>
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|-
* <code>rcon sv_rcon_banpenalty *</code> Time of ban, if the above rcon violations occurred, 0 bans forever.<br>
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| mp_c4timer 15-90 || rcon mp_c4timer 30 || Bombtimer in seconds<br>Minimum 15 seconds, Maximum 90 seconds
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| mp_chasecam 0/1 || rcon mp_chasecam 0 || Restricts dead players to ghostmode, no free movement in the level.<br>0 = off<br>1 = on
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|-
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| mp_chattime * || rcon mp_chattime 10 || Time in seconds how long chat messages are displayed
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|-
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| mp_fadetoblack 0/1 || rcon mp_fadetoblack 1 || Screen fades to black on death<br>0 = off<br>1 = on
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|-
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| mp_flashlight 0/1 || rcon mp_flashlight 1 || Allows players to use the flashlight<br>0 = off<br>1 = on
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|-
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| mp_footsteps 0/1 || mp_footsteps 0 || En-/Disables the sound of footsteps<br>0 = off<br>1 = on
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|-
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| mp_hostagepenalty * || rcon mp_hostagepenalty 5 || Max amount of hostagekills before a player gets kicked<br>0 = no kick on hostagekills
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|-
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| mp_limitteams * || rcon mp_limitteams 2 || How many players a team can have more before autobalanced
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|-
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| mp_logmessages 0/1 || rcon mp_logmessages 1 || Whether or not to log chatmessages<br>0 = off<br>1 = on
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|-
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| mp_maxrounds * || rcon mp_maxrounds 30 || Number of rounds before map change<br>0 = no roundlimit
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| mp_startmoney 0-16000 || rcon mp_startmoney 800 || Sets the amount of startmoney at mapstart<br>Minimum 0, Maximum 16000
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| mp_winlimit * || rcon mp_winlimit 15 || Amount of teamwins before map is changed
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|-
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| sv_cheats 0/1 || rcon sv_cheats 0 || De-/Activates cheats on the server, by default this is 0<br>It's not necessary to activate this.<br>The majority of enabled commands are singleplayer only.
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|-
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| sv_gravity -999 bis 999999 || rcon sv_gravity 800 || Sets the gravity on the server<br>Default 800
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|-
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| sv_rcon_minfailures * || rcon sv_rcon_minfailures 1 || If there are so many false rcon requests before sv_rcon_minfailuretime, user will be banned<br>Default: 5<br>Minimum: 1<br>Maximum: 20
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|-
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| sv_rcon_minfailuretime * || rcon sv_rcon_minfailuretime 15 || Time setting for sv_rcon_minfailures
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|-
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| sv_rcon_maxfailures * || rcon sv_rcon_maxfailures 20 ||  Maximum number of incorrect rcon entries until banned<br>Default: 10<br>Minimum: 1<br>Maximum: 20
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|-
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| sv_rcon_banpenalty * || rcon sv_rcon_banpenalty 30 || Time of ban, if the above rcon violations occurred<br>0 = Permaban
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|}
  
 
[[Category:Counter_Strike:_Global_Offensive]]
 
[[Category:Counter_Strike:_Global_Offensive]]

Latest revision as of 17:29, 24 February 2022

Rent a CSGO server
Rent your own CSGO server at 4Netplayers.com

Rcon stands for Remote Control and is the direct way to control a server via the console.
Before you can give commands to a server, you must first do the following in the console:

rcon_password PASSWORT

The Rcon password is set in the Rcon settings in Basic mode or in the server.cfg in Advanced mode.
Note: Commands to the server must usually be preceded by rcon, e.g. rcon changelevel de_inferno.
Otherwise, the client will try to execute the command locally, which will fail.

Here is a small list of the most common rcon commands:

Befehl Beispiel Beschreibung
changelevel Mapname rcon changelevel de_dust Changes the current map to the specified, in this example de_dust
mp_autoteambalance 0/1 rcon mp_autoteambalance 1 Switches players around if teams are unbalanced
0 = off
1 = on
mp_forcechasecam 0/1/2 rcon mp_forcechasecam 2 0 = deactivated
1 = restricts camera on teammates
2 = camera remains at point of death
mp_freezetime * rcon mp_freezetime 60 Time in seconds during which players can't move at roundstart
0 = no freezetime
mp_friendlyfire 0/1 rcon mp_friendlyfire 0 De-/Activates friendly fire
0 = off
1 = on
mp_roundtime * rcon mp_roundtime 2.50 Roundtime in Minutes
In this example 2:30 minutes
mp_timelimit * rcon mp_timelimit 30 Playing time of a map
0 = no timelimit
mp_tkpunish 0/1 rcon mp_tkpunish 1 1 = punishes teamkills
0 = no punishment for teamkills
sv_restartround * rcon sv_restartround 30 Time in seconds after which the server restarts
timeleft timeleft Displays time left for the current map
mp_autokick 0/1 rcon mp_autokick 1 Defines if teamkillers and players who are AFK are kicked
0 = off
1 = on
mp_buytime * rcon mp_buytime 0.50 Time in Minutes you can buy guns and equipment
In this example 30 seconds
mp_c4timer 15-90 rcon mp_c4timer 30 Bombtimer in seconds
Minimum 15 seconds, Maximum 90 seconds
mp_chasecam 0/1 rcon mp_chasecam 0 Restricts dead players to ghostmode, no free movement in the level.
0 = off
1 = on
mp_chattime * rcon mp_chattime 10 Time in seconds how long chat messages are displayed
mp_fadetoblack 0/1 rcon mp_fadetoblack 1 Screen fades to black on death
0 = off
1 = on
mp_flashlight 0/1 rcon mp_flashlight 1 Allows players to use the flashlight
0 = off
1 = on
mp_footsteps 0/1 mp_footsteps 0 En-/Disables the sound of footsteps
0 = off
1 = on
mp_hostagepenalty * rcon mp_hostagepenalty 5 Max amount of hostagekills before a player gets kicked
0 = no kick on hostagekills
mp_limitteams * rcon mp_limitteams 2 How many players a team can have more before autobalanced
mp_logmessages 0/1 rcon mp_logmessages 1 Whether or not to log chatmessages
0 = off
1 = on
mp_maxrounds * rcon mp_maxrounds 30 Number of rounds before map change
0 = no roundlimit
mp_startmoney 0-16000 rcon mp_startmoney 800 Sets the amount of startmoney at mapstart
Minimum 0, Maximum 16000
mp_winlimit * rcon mp_winlimit 15 Amount of teamwins before map is changed
sv_cheats 0/1 rcon sv_cheats 0 De-/Activates cheats on the server, by default this is 0
It's not necessary to activate this.
The majority of enabled commands are singleplayer only.
sv_gravity -999 bis 999999 rcon sv_gravity 800 Sets the gravity on the server
Default 800
sv_rcon_minfailures * rcon sv_rcon_minfailures 1 If there are so many false rcon requests before sv_rcon_minfailuretime, user will be banned
Default: 5
Minimum: 1
Maximum: 20
sv_rcon_minfailuretime * rcon sv_rcon_minfailuretime 15 Time setting for sv_rcon_minfailures
sv_rcon_maxfailures * rcon sv_rcon_maxfailures 20 Maximum number of incorrect rcon entries until banned
Default: 10
Minimum: 1
Maximum: 20
sv_rcon_banpenalty * rcon sv_rcon_banpenalty 30 Time of ban, if the above rcon violations occurred
0 = Permaban