Difference between revisions of "Install mods for Stationeers"
(Created page with "{{LP-Banner-STATIONEERS}} We describe how you can install mods for Stationeers.<br> '''Tip''': We recommend using an FTP programme such as [https://filezilla-project.org/down...") |
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We describe how you can install mods for Stationeers.<br> | We describe how you can install mods for Stationeers.<br> | ||
'''Tip''': We recommend using an FTP programme such as [https://filezilla-project.org/download.php?show_all=1 Filezilla].<br> | '''Tip''': We recommend using an FTP programme such as [https://filezilla-project.org/download.php?show_all=1 Filezilla].<br> | ||
− | You can download a <code>modconfig.xml</code> [https://www.dropbox.com/s/ | + | You can download a <code>modconfig.xml</code> [https://www.dropbox.com/s/tf0tn76oyollab5/modconfig.xml?dl=1 HERE]. |
== Subscribe to mods == | == Subscribe to mods == |
Latest revision as of 16:45, 19 December 2022
Rent your own Stationeers server now at 4Netplayers.com
We describe how you can install mods for Stationeers.
Tip: We recommend using an FTP programme such as Filezilla.
You can download a modconfig.xml
HERE.
Subscribe to mods
First you have to subscribe to the workshop mods you want to use.
You will find the downloaded mods here:
..\Steam\steamapps\workshop\content\544550
You will find the above-mentioned directory on the drive on which Stationeers is installed.
modconfig.xml
This file controls which mods are loaded.
The file looks like this:
<?xml version="1.0" encoding="utf-8"?> <ModConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Mods> <unsignedLong>1</unsignedLong> <unsignedLong>1001</unsignedLong> <unsignedLong>1002</unsignedLong> </Mods> <DisabledMods> </DisabledMods> <LocalMods> <LocalMod> <folder>YourFirstModFolderHere</folder> <modID>1001</modID> </LocalMod> <LocalMod> <folder>YourSecondModFolderHere</folder> <modID>1002</modID> </LocalMod> </LocalMods> </ModConfig>
A brief explanation about each section:
<Mods> <unsignedLong>1</unsignedLong> <unsignedLong>1001</unsignedLong> <unsignedLong>1002</unsignedLong> </Mods>
Defines which mods are loaded and in what order.
Important: <unsignedLong>1</unsignedLong>
loads the basegame and is always needed!
<LocalMods> <LocalMod> <folder>YourFirstModFolderHere</folder> <modID>1001</modID> </LocalMod> <LocalMod> <folder>YourSecondModFolderHere</folder> <modID>1002</modID> </LocalMod> </LocalMods>
Assigns a ModID to a mod, which is loaded in the section above.
Between <folder>folder name</folder>
enter the folder name of the respective mod.
Increment the <modID>1001</modID>
by one for each mod.
Upload Mods
- Stop your server.
- Connect to the Upload FTP with your FTP programme.
You can find the login data in the FTP overview by clicking on FTP. - Upload the mods to the following directory:
<ConfigID>/mods
Note: The <configID> or configuration ID for your server can be found on our page under Gameserver.
If your configID was e.g. 123456 it would look like this:/123456/mods
. - Upload your edited
modconfig.xml
to:<ConfigID>
- Start your server