Difference between revisions of "How to install mods DayZ"

From 4netplayers Support Wiki
Jump to: navigation, search
(Created page with "{{LP-Banner-DAYZ}} '''Tip''': We recommend using an FTP program such as [https://filezilla-project.org/download.php?type=client Filezilla].<br> <br> Please proceed as follows...")
 
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{LP-Banner-DAYZ}}
 
{{LP-Banner-DAYZ}}
  
'''Tip''': We recommend using an FTP program such as [https://filezilla-project.org/download.php?type=client Filezilla].<br>
+
In this article we explain how you can install mods on your DayZ server.
 +
As examples we use the following mods:
 +
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1559212036 Community Framework]
 +
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1590841260 Trader]
 +
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1560819773 Unlimited Stamina]
 +
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1582756848 ZomBerrys Admin Tools]
 
<br>
 
<br>
Please proceed as follows:
+
'''Tip''': We recommend using an FTP program such as [https://filezilla-project.org/download.php?show_all=1 Filezilla].<br>
 +
<br>
 +
== Step 1 Subscribe to mods ==
 +
 
 +
First you have to subscribe to the mods you want in Steam.<br>
 +
To do this, go to the page of the mod you want to use and click on '''Subscribe'''.<br>
 +
Once you have subscribed to all the mods you want, start your game once to download all the mods.<br>
 +
You will find your mods in the following directory:
 +
<pre>
 +
..\Steam\steamapps\workshop\content\221100\
 +
</pre>
 +
You will find this folder on the same hard drive where you installed DayZ.<br>
 +
The name of the folder is the WorkshopID of the respective mod.<br>
 +
So for ''Community Framework'' this would be <code>1559212036</code>.<br>
 +
 
 +
== Step 2 Rename mod folder ==
 +
 
 +
Before you can upload your mods, the folders need to be renamed first.<br>
 +
It is recommended to create a new folder and copy the desired mods into it first.<br>
 +
Name this folder for example ''My DayZ Server'' or something similar.<br>
 +
Then create a folder with the name <code>keys</code> ( case sensitive ! ) in the folder you just created.<br>
 +
You can copy the keyfiles of the respective mod into this folder and then upload them together later.<br>
 +
Then copy the downloaded mods into this folder and rename them.<br>
 +
* Rename <code>1559212036</code> to <code>@CF</code>.
 +
* Rename <code>1590841260</code> to <code>@Trader</code>.
 +
* Rename <code>1560819773</code> to <code>@UnlimitedStamina</code>.
 +
* Rename <code>1582756848</code> to <code>@Zomberry</code>.
 +
'''Tip''': The actual name is freely selectable, the only important thing is that it is preceded by @.<br>
 +
Now copy the keyfiles ( ''*.bikey'' ) that you find in the keys folder of the respective mod into the <code>keys</code> folder created above.<br>
 +
'''Tip''': Some mods share the same keyfile, so if you are asked if you want to overwrite a file, you can do so without hesitation.<br>
 +
<br>
 +
== Step 3 Upload mods ==
 +
 
 
# Stop your server. The status of your server must be <code>Server not running</code>!
 
# Stop your server. The status of your server must be <code>Server not running</code>!
# Connect with your FTP program to the '''[https://wiki.4netplayers.com/en/FTP_areas Upload FTP]'''.
+
# Connect with your FTP program to the '''[https://wiki.4netplayers.com/de/FTP-Bereich Upload FTP]'''.<br>You can find the login data in the FTP overview by clicking on '''FTP'''.
# Upload your mods to the following directory:<pre>/ConfigID/</pre>'''Note''': The ConfigID or ConfigurationID for your server can be found on our site under '''Gameserver'''.<br>If your ConfigID was e.g. 123456, the directory would look like this:<code>/123456/</code>
+
# Upload the renamed folders of the mods as well as the <code>keys</code> folder to the following directory:<pre>/KonfigID/</pre>'''Note''': The ConfigID or configuration ID for your server can be found on our page under '''Gameserver'''.<br>If your ConfigID was e.g. 123456 it would look like this:<code>/123456/</code>
# Copy the keys from the <code>Keys</code> folder of the mods into the following directory on the server:<pre>/ConfigID/Keys/</pre>.
+
<br>
# Enter the names of the mods:
+
With this your mods are uploaded, the mod Trader however is special.<br>
## In ''Basic Mode'', enter the names of the mods under '''Mods (Manual Installation via FTP)''' according to the following template:<br><code>@Modname1;@Modname2;@Modname3;</code>
+
In the folder of this mod is the folder <code>ServerProfileFolder</code>.<br>
## In ''Advanced Mode'' enter the mods under '''Commandline''' in the field ''Mods (Manual installation via FTP)'' according to the same template:<br><code>@Modname1;@Modname2;@Modname3;</code>
+
The contents of this folder must be uploaded to the Saves FTP.<br>
## In either mode click on '''Save'''
+
# Connect to the '''[https://wiki.4netplayers.com/de/FTP-Bereich Saves FTP]''' using your FTP program.
# Start your server
+
# Then upload the <code>Trader</code> folder to the following directory:<pre>/KonfigID/profile</pre>.
# If your mods should create configuration files, stop your server again.<br>The status of your server must be <code>Server not running</code>!
+
Therefore, please always read the installation instructions of the respective mod carefully.<br>
# Connect with your FTP program to the '''[https://wiki.4netplayers.com/en/FTP_areas Saves FTP]'''.
+
Some mods, just like the ''Trader'' mod, have files or folders that need to be uploaded to the Saves FTP in the <code>profile</code> folder.<br>
# You will usually find the configuration files in the following directory:<pre>/ConfigID/profile/ModName</pre>.
+
<br>
# With the server stopped, download them, make any changes and upload them again.
+
== Step 4 Activate mods ==
 +
 
 +
The mods are uploaded, but in order for the server to start with them, you need to enter them in our webinterface.<br>
 +
 
 +
=== Basic Mode ===
 +
 
 +
In ''Basic Mode'' you enter the mods under '''Mods (Manual Installation via FTP)'''.<br>
 +
In our example it looks like this:<code>@CF;@Trader;@UnlimitedStamina@;@Zomberry;</code>.<br>
 +
'''Important''': Note that the name is case sensitive. Also, you must enter the name of the renamed folder, <br>
 +
If your folder is called <code>@MyMod</code> you have to enter @MyMod; accordingly.<br>
 +
Once you have entered your mods, click on '''Save''' and start your server.
 +
 
 +
=== Advanced Mode ===
 +
 
 +
In ''Advanced Mode'' you enter the mods under '''Commandline''' in the field ''Mods (Manual installation via FTP)''.<br>
 +
In our example, it looks like this:<code>@CF;@Trader;@UnlimitedStamina@;@Zomberry;</code>.<br>
 +
'''Important''': Note that the name is case sensitive. Also, you must enter the name of the renamed folder, <br>
 +
If your folder is called <code>@MyMod</code> you have to enter @MyMod;<br> accordingly.<br>
 +
Once you have entered your mods, click on "Save" and start your server.<br>
 
<br>
 
<br>
Note: You can find the FTP login data in the web interface on 4Netplayers.com. <br>
+
 
Click on your game server, then on '''FTP''' at the top. <br>
 
Then click on the tab '''Upload''' or '''Saves''', depending on the FTP you want to connect to. <br>
 
Then scroll down a bit and there are the login details.
 
  
 
[[Category:DayZ]]
 
[[Category:DayZ]]

Latest revision as of 12:56, 21 October 2021

Rent a DayZ server
Rent your own DayZ server at 4Netplayers.com

In this article we explain how you can install mods on your DayZ server. As examples we use the following mods:


Tip: We recommend using an FTP program such as Filezilla.

Step 1 Subscribe to mods

First you have to subscribe to the mods you want in Steam.
To do this, go to the page of the mod you want to use and click on Subscribe.
Once you have subscribed to all the mods you want, start your game once to download all the mods.
You will find your mods in the following directory:

..\Steam\steamapps\workshop\content\221100\

You will find this folder on the same hard drive where you installed DayZ.
The name of the folder is the WorkshopID of the respective mod.
So for Community Framework this would be 1559212036.

Step 2 Rename mod folder

Before you can upload your mods, the folders need to be renamed first.
It is recommended to create a new folder and copy the desired mods into it first.
Name this folder for example My DayZ Server or something similar.
Then create a folder with the name keys ( case sensitive ! ) in the folder you just created.
You can copy the keyfiles of the respective mod into this folder and then upload them together later.
Then copy the downloaded mods into this folder and rename them.

  • Rename 1559212036 to @CF.
  • Rename 1590841260 to @Trader.
  • Rename 1560819773 to @UnlimitedStamina.
  • Rename 1582756848 to @Zomberry.

Tip: The actual name is freely selectable, the only important thing is that it is preceded by @.
Now copy the keyfiles ( *.bikey ) that you find in the keys folder of the respective mod into the keys folder created above.
Tip: Some mods share the same keyfile, so if you are asked if you want to overwrite a file, you can do so without hesitation.

Step 3 Upload mods

  1. Stop your server. The status of your server must be Server not running!
  2. Connect with your FTP program to the Upload FTP.
    You can find the login data in the FTP overview by clicking on FTP.
  3. Upload the renamed folders of the mods as well as the keys folder to the following directory:
    /KonfigID/
    Note: The ConfigID or configuration ID for your server can be found on our page under Gameserver.
    If your ConfigID was e.g. 123456 it would look like this:/123456/


With this your mods are uploaded, the mod Trader however is special.
In the folder of this mod is the folder ServerProfileFolder.
The contents of this folder must be uploaded to the Saves FTP.

  1. Connect to the Saves FTP using your FTP program.
  2. Then upload the Trader folder to the following directory:
    /KonfigID/profile
    .

Therefore, please always read the installation instructions of the respective mod carefully.
Some mods, just like the Trader mod, have files or folders that need to be uploaded to the Saves FTP in the profile folder.

Step 4 Activate mods

The mods are uploaded, but in order for the server to start with them, you need to enter them in our webinterface.

Basic Mode

In Basic Mode you enter the mods under Mods (Manual Installation via FTP).
In our example it looks like this:@CF;@Trader;@UnlimitedStamina@;@Zomberry;.
Important: Note that the name is case sensitive. Also, you must enter the name of the renamed folder,
If your folder is called @MyMod you have to enter @MyMod; accordingly.
Once you have entered your mods, click on Save and start your server.

Advanced Mode

In Advanced Mode you enter the mods under Commandline in the field Mods (Manual installation via FTP).
In our example, it looks like this:@CF;@Trader;@UnlimitedStamina@;@Zomberry;.
Important: Note that the name is case sensitive. Also, you must enter the name of the renamed folder,
If your folder is called @MyMod you have to enter @MyMod;
accordingly.
Once you have entered your mods, click on "Save" and start your server.