Difference between revisions of "FTP areas"

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The access to the FTP differs only in the hostname/server. <br>
 
The access to the FTP differs only in the hostname/server. <br>
 
Otherwise username and password is identical
 
Otherwise username and password is identical
 +
 +
 +
If you don't know the password anymore you can get it via Configure -> IP and FTP settings.
 +
 +
=== Upload FTP ===
  
 
'''Hostname/Server -> upload.4netplayers.com''' <br>
 
'''Hostname/Server -> upload.4netplayers.com''' <br>
Line 10: Line 15:
 
'''Password -> Your FTP password'''<br>
 
'''Password -> Your FTP password'''<br>
  
If you don't know the password anymore you can get it via Configure -> IP and FTP settings.
 
 
=== Upload FTP ===
 
 
For almost every game is an upload FTP available on which you can upload mods, maps or plugins. <br>
 
For almost every game is an upload FTP available on which you can upload mods, maps or plugins. <br>
 
Only the files are to be seen, which were also uploaded! The Upload FTP is not a direct FTP access. <br>
 
Only the files are to be seen, which were also uploaded! The Upload FTP is not a direct FTP access. <br>
Line 18: Line 20:
  
 
=== Logs FTP ===
 
=== Logs FTP ===
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 +
'''Hostname/Server -> logs.4netplayers.com''' <br>
 +
'''Username/Login -> IP of the game server WITHOUT port'''<br>
 +
'''Password -> Your FTP password'''<br>
 +
 
For each game is a logs FTP available, where you can view or download the log files after each server stop or restart. <br>
 
For each game is a logs FTP available, where you can view or download the log files after each server stop or restart. <br>
  
 
=== Demos FTP ===
 
=== Demos FTP ===
 +
 +
'''Hostname/Server -> demos.4netplayers.com''' <br>
 +
'''Username/Login -> IP of the game server WITHOUT port'''<br>
 +
'''Password -> Your FTP password'''<br>
 +
 
For a few games is a demos FTP available. <br>
 
For a few games is a demos FTP available. <br>
 
There demos are stored, if the server has recorded a demo. E.g. SourceTV or HLTV <br>
 
There demos are stored, if the server has recorded a demo. E.g. SourceTV or HLTV <br>
  
 
=== Saves FTP ===
 
=== Saves FTP ===
 +
 +
'''Hostname/Server -> saves.4netplayers.com''' <br>
 +
'''Username/Login -> IP of the game server WITHOUT port'''<br>
 +
'''Password -> Your FTP password'''<br>
 +
 
For many games a Saves FTP is available. <br>
 
For many games a Saves FTP is available. <br>
 
There Worlds, savegames or files are stored, which the server itself automatically creates (eg: of Minecraft plugins). <br>
 
There Worlds, savegames or files are stored, which the server itself automatically creates (eg: of Minecraft plugins). <br>

Revision as of 18:29, 27 January 2021

In our system there are several FTP servers, each with its own functions


Login data

The access to the FTP differs only in the hostname/server.
Otherwise username and password is identical


If you don't know the password anymore you can get it via Configure -> IP and FTP settings.

Upload FTP

Hostname/Server -> upload.4netplayers.com
Username/Login -> IP of the game server WITHOUT port
Password -> Your FTP password

For almost every game is an upload FTP available on which you can upload mods, maps or plugins.
Only the files are to be seen, which were also uploaded! The Upload FTP is not a direct FTP access.
Any missing directories can be created yourself

Logs FTP

Hostname/Server -> logs.4netplayers.com
Username/Login -> IP of the game server WITHOUT port
Password -> Your FTP password

For each game is a logs FTP available, where you can view or download the log files after each server stop or restart.

Demos FTP

Hostname/Server -> demos.4netplayers.com
Username/Login -> IP of the game server WITHOUT port
Password -> Your FTP password

For a few games is a demos FTP available.
There demos are stored, if the server has recorded a demo. E.g. SourceTV or HLTV

Saves FTP

Hostname/Server -> saves.4netplayers.com
Username/Login -> IP of the game server WITHOUT port
Password -> Your FTP password

For many games a Saves FTP is available.
There Worlds, savegames or files are stored, which the server itself automatically creates (eg: of Minecraft plugins).
The server must be completely stopped before uploading via FTP. The server must not: run, start or stop.
Important: in general, you should always backup files before modifying them.
The server will not be able to start if the files are corrupted.

Teamspeak

For Teamspeak server is generally no FTP available.
It is not possible to install plugins or scripts on the Teamspeak server.