Spielmodus einstellen bei CSGO: Unterschied zwischen den Versionen
(Die Seite wurde neu angelegt: „{| class="wikitable" style="height: 244px; width: 746px;" data-mce-style="height: 244px; width: 746px;" |- | style="background-color: e3e3e3;" colspan="2" rows…“) |
|||
Zeile 1: | Zeile 1: | ||
+ | {{LP-Banner-CSGO}} | ||
+ | |||
+ | In Counterstrike: Global Offensive wird der Spielmodus über 2 Variablen eingestellt.<br> | ||
+ | Welche Werte du für welchen Gamemode verwenden musst, beschreiben wir hier.<br> | ||
+ | |||
+ | |||
{| class="wikitable" style="height: 244px; width: 746px;" data-mce-style="height: 244px; width: 746px;" | {| class="wikitable" style="height: 244px; width: 746px;" data-mce-style="height: 244px; width: 746px;" | ||
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" colspan="2" rowspan="2" data-mce-style="background-color: b2b2b2;"|Game Type<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" colspan="4" data-mce-style="background-color: b2b2b2;"|Game Mode<br /> |
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|0<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|1<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|2<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|3<br /> |
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|Classic<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|0<br /> |
| style="width: 124px;" data-mce-style="width: 124px;"|Casual<br /> | | style="width: 124px;" data-mce-style="width: 124px;"|Casual<br /> | ||
| style="width: 118.667px;" data-mce-style="width: 118.667px;"|Competitive<br /> | | style="width: 118.667px;" data-mce-style="width: 118.667px;"|Competitive<br /> | ||
Zeile 16: | Zeile 22: | ||
| style="width: 112px;" data-mce-style="width: 112px;"|Weapon Expert<br /> | | style="width: 112px;" data-mce-style="width: 112px;"|Weapon Expert<br /> | ||
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|Gun Game<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|1<br /> |
| style="width: 124px;" data-mce-style="width: 124px;"|Armsrace<br /> | | style="width: 124px;" data-mce-style="width: 124px;"|Armsrace<br /> | ||
| style="width: 118.667px;" data-mce-style="width: 118.667px;"|Demolition<br /> | | style="width: 118.667px;" data-mce-style="width: 118.667px;"|Demolition<br /> | ||
Zeile 23: | Zeile 29: | ||
| style="width: 112px;" data-mce-style="width: 112px;"|<br /> | | style="width: 112px;" data-mce-style="width: 112px;"|<br /> | ||
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|Training<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|2<br /> |
| style="width: 124px;" data-mce-style="width: 124px;"|Training<br /> | | style="width: 124px;" data-mce-style="width: 124px;"|Training<br /> | ||
| style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> | | style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> | ||
Zeile 30: | Zeile 36: | ||
| style="width: 112px;" data-mce-style="width: 112px;"|<br /> | | style="width: 112px;" data-mce-style="width: 112px;"|<br /> | ||
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|Custom<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|3<br /> |
| style="width: 124px;" data-mce-style="width: 124px;"|Custom<br /> | | style="width: 124px;" data-mce-style="width: 124px;"|Custom<br /> | ||
| style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> | | style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> | ||
Zeile 37: | Zeile 43: | ||
| style="width: 112px;" data-mce-style="width: 112px;"|<br /> | | style="width: 112px;" data-mce-style="width: 112px;"|<br /> | ||
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|Cooperative<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|4<br /> |
| style="width: 124px;" data-mce-style="width: 124px;"|Guardian<br /> | | style="width: 124px;" data-mce-style="width: 124px;"|Guardian<br /> | ||
| style="width: 118.667px;" data-mce-style="width: 118.667px;"|Co-Op Strike<br /> | | style="width: 118.667px;" data-mce-style="width: 118.667px;"|Co-Op Strike<br /> | ||
Zeile 44: | Zeile 50: | ||
| style="width: 112px;" data-mce-style="width: 112px;"|<br /> | | style="width: 112px;" data-mce-style="width: 112px;"|<br /> | ||
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|Skirmish<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|5<br /> |
| style="width: 124px;" data-mce-style="width: 124px;"|Skirmish<br /> | | style="width: 124px;" data-mce-style="width: 124px;"|Skirmish<br /> | ||
| style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> | | style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> | ||
Zeile 51: | Zeile 57: | ||
| style="width: 112px;" data-mce-style="width: 112px;"|<br /> | | style="width: 112px;" data-mce-style="width: 112px;"|<br /> | ||
|- | |- | ||
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|Free for All<br /> |
− | | style="background-color: | + | | style="background-color: b2b2b2;" data-mce-style="background-color: b2b2b2;"|6<br /> |
| style="width: 124px;" data-mce-style="width: 124px;"|Danger Zone<br /> | | style="width: 124px;" data-mce-style="width: 124px;"|Danger Zone<br /> | ||
| style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> | | style="width: 118.667px;" data-mce-style="width: 118.667px;"|<br /> |
Version vom 6. September 2021, 16:40 Uhr
Miete dir jetzt deinen eigenen CSGO Server auf 4Netplayers.com
In Counterstrike: Global Offensive wird der Spielmodus über 2 Variablen eingestellt.
Welche Werte du für welchen Gamemode verwenden musst, beschreiben wir hier.
Game Type |
Game Mode | ||||
0 |
1 |
2 |
3 | ||
Classic |
0 |
Casual |
Competitive |
Wingman |
Weapon Expert |
Gun Game |
1 |
Armsrace |
Demolition |
Deathmatch |
|
Training |
2 |
Training |
|||
Custom |
3 |
Custom |
|||
Cooperative |
4 |
Guardian |
Co-Op Strike |
||
Skirmish |
5 |
Skirmish |
|||
Free for All |
6 |
Danger Zone |